When a campaign pauses itself

A live campaign that stops being publishable is paused, traffic is parked on the product page, and you get an email.

A live campaign is re-validated every time it is saved, and gift availability is re-checked over time. If it can no longer run as configured, the app pauses it rather than letting it run broken.

What happens

  1. The campaign moves to Paused.
  2. Its game URL starts sending shoppers straight to the destination product page. No error page, no dark page. Ads still pointing at that URL keep converting, without the game.
  3. You get an email: “[Campaign] was paused”, with the reason.
  4. The dashboard shows the campaign as paused with the same reason.

Common reasons

Getting it live again

Fix the reason and publish again. Nothing is lost: styling, gifts, slug, analytics and the game URL all stay exactly as they were.

Traffic still hitting a paused game

If a paused campaign keeps receiving significant traffic, you get a second email: “Traffic is still hitting a paused game”. That means live ad spend is landing on a parked URL. Fix and republish, or repoint the ads.

Still stuck?

Email support@fliptowin.app with your store domain and the game URL you're testing. Every plan gets an answer from someone who has read the code.