What shoppers see
The shopper's whole journey, screen by screen, so you know what you are sending traffic into.
Worth walking through from the other side, because you will be asked about it.
The game page
Full-screen board over your theme. Headline, subheader, the cards, a progress indicator, and a button that stays visible but inactive until they have flipped enough, reading “Flip 1 more card” so it never looks broken.
Cards lean slightly on hover. Clicking one turns it a half-turn and the prize is on the other side. Confetti on the last flip, if you left it on.
The product page
The gift stack appears with the collected gifts, each with its artwork, name and value, plus a countdown showing how long the offer lasts. If you set a savings figure, it shows as a total in your store’s currency.
The cart
Free-product gifts are lines at $0. Percentage and amount discounts show as discounts. The gift stack can also be placed on the cart page as a reminder.
Checkout
Discounts carry through. Free shipping appears at the shipping step. Nothing to paste.
What they are never asked for
No email address, no account, no phone number, no consent checkbox. The game asks for nothing, which is why it needs no extra data review and why it does not add a step to your funnel.
If they leave and come back
The gifts live in their cart, so within the expiry window they can leave and return on the same device and still have them. A different device or a cleared cart means starting again, which they can do by replaying the game.
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